Warped: Metaverse is a game in development (currently on hold) by Primeshots Games Studios. I did all of the gameplay programming and worked with a team of designers, artists, animators, and composers to create a small demo for the game. Unfortunately there wasn't time to polish things as much as I would've liked before the project was put on hold, so there are still visible kinks in the gameplay.
Unity, C#, Lua
Vavio is a Windows game created in Unity in about three months. It is a bullet hell/manic shooter where every stage is synced to the music. There are 12 stages, and they range from 2-4 minutes in length. The bullet patterns are controlled by a combination of Lua and C# scripts. You can view the source code for Vavio here.
Inconvenient Drone Convention is a Windows game made with Java and my own game engine. The entire game was created in 48 hours for Ludum Dare 39, and out of 989 entries, it was ranked #36 overall, and #11 in Fun. The objective is to land your falling spaceship on the ground without crashing into any passing drones that infest the air around you.